You aren't stuck with the player. You can cut them just like the NFL team cut them in the off-season.Jared A wrote:One flaw that Nick Collins causes is this. We have to risk an entire year's salary hoping an NFL team picks up the player. If they don't, his grade goes down drastically by like week 4, right? We're basically stuck with that player, and their salary.
I just think we need to establish some rules that makes this more manageable for teams and in-season trading. Just something I was thinking though.
If a player is on the PUP list, and never put on the active roster, is their salary guaranteed in the NFL?
I'll do a little more digging, but I believe if a player is on PUP in the NFL the team is paying their full salary during that time and if the NFL player is a vested 4-year vet or more that being on PUP is still on the team roster and their contract is guaranteed for the team deciding to keep the player instead of cutting him. If a team doesn't want to risk a guaranteed salary on a player, their option is to cut them I believe (as many get cut prior to week 1), not add them to some other list. I wasn't finding a lot of info on that specific situation on a quick search this morning, but that would be my understanding.
Sometimes our sim teams don't like to cut players, but that's the reality in the NFL that good players get cut all the time for such reasons.