Whether or not it becomes some kind of points/award, I plan on having more tracking information on team-building activity. Drafts over the years and how they end up being graded. All players in our league have grades and contract dollar amounts in terms of value. Players picked/signed have an off-season grade starting point at the time of decisions and end of season grade as well as grade fluctuations over time. There's something to be said for GMs who have draftees turn into highly graded players, and especially for GMs who have lots of lower round or UDFAs turn into solid contributor grades. For trades there's also player/pick values that can be looked at over time numerically, as well as feedback mechanisms. This domain was originally a site I had people suggest real sports trade ideas with voter feedback on realism/fairness and which team won/lost trades (which player grades can objectively also provide some numeric conclusions on). Ideally some feedback options on submitted trades can help raise flags for review in some cases as well as provide some kind of opinions/reviews on trade decisions that could also be quantifiable.tino38 wrote:Makes a lot of sense, I follow what you are getting at. Very curious on how to gauge something like this.
Don't know if we'll do anything specifically yet, just some thoughts there on how those things could be tracked/awarded for performance in those areas specifically, but things like free agency and drafts and roster building are some of the best parts of the league and I hope to have more content and maybe a little side competition on those areas of GM skill demonstration that all can compete in even if they're trying to rebuild a franchise. Having those elements of a GMs profile can also help if we have more leagues at different levels and GMs moving up to higher levels where demonstrated skills superior to other candidates can help in objective decisions on promotion.