2015 RULES: Playoff Stats
Posted: Thu Mar 12, 2015 12:01 pm
We may or may not need to adjust how playoff averages are done to improve the efficiency of the league (see comments here for more: http://www.fangm.com/sportstalk/viewtop ... f=7&t=1185 )
Here's an example to consider...
Backup TE doesn't catch a lot of passes normally. Not catching passes means he doesn't get into most game box scores that we upload weekly. However for 2 games he came in due to injury and played a bigger role. He played 16 total games. Only 2 games did he show up in game stats with 4 catches each of those games (8 total).
Way we calculate averages now that's 8 catchers / 16 games = .5 catches/gm.
The only way to know he played 16 games, though, is to go back and look at everyone's total stats for the year. According to our already uploaded stats in the system each week, it would think he'd only played 2 games with stats uploaded. That's quicker for us to generate with data already in the system, but would view his average this way:
8 catches / 2 game updates in the system already = 4 catches/gm.
Another case: Star WR is suspended 8 games so only plays 8 total. He gets 800 yards on the season in those 8 games. Both the total game and number of updates in the system ways give the same results if he puts up stats each game. But one other option for us would be to use 16 games equally for everyone in that average calculation, no matter how many they play. So he goes from 100 yard average per game to a 50 yard average per game if we use 16 games for everyone instead of 8 games just for him. That hurts guys who get hurt a lot and players suspended, which arguably isn't the worst thing in the world to benefit the opposite kind of players who play every game.
We may not need to make changes to how we do things, but in case it's determined best for efficiency wanted to get some opinions.
I also hope we'll be able to keep the choice to use either real playoff games instead of average, but want to see how most feel on the importance of that. Since we continue to recognize injuries for players in the playoffs, it was in fairness that we also let teams use stellar playoff game updates. My aim would be to automate that choice if possible and have the systems keep track of managing real game or averaged and how many average playoff games used to determine the multi-game average for each round. If I can't get that all automated, though, may have to look into ways to simplify things on the manual labor front.
Here's an example to consider...
Backup TE doesn't catch a lot of passes normally. Not catching passes means he doesn't get into most game box scores that we upload weekly. However for 2 games he came in due to injury and played a bigger role. He played 16 total games. Only 2 games did he show up in game stats with 4 catches each of those games (8 total).
Way we calculate averages now that's 8 catchers / 16 games = .5 catches/gm.
The only way to know he played 16 games, though, is to go back and look at everyone's total stats for the year. According to our already uploaded stats in the system each week, it would think he'd only played 2 games with stats uploaded. That's quicker for us to generate with data already in the system, but would view his average this way:
8 catches / 2 game updates in the system already = 4 catches/gm.
Another case: Star WR is suspended 8 games so only plays 8 total. He gets 800 yards on the season in those 8 games. Both the total game and number of updates in the system ways give the same results if he puts up stats each game. But one other option for us would be to use 16 games equally for everyone in that average calculation, no matter how many they play. So he goes from 100 yard average per game to a 50 yard average per game if we use 16 games for everyone instead of 8 games just for him. That hurts guys who get hurt a lot and players suspended, which arguably isn't the worst thing in the world to benefit the opposite kind of players who play every game.
We may not need to make changes to how we do things, but in case it's determined best for efficiency wanted to get some opinions.
I also hope we'll be able to keep the choice to use either real playoff games instead of average, but want to see how most feel on the importance of that. Since we continue to recognize injuries for players in the playoffs, it was in fairness that we also let teams use stellar playoff game updates. My aim would be to automate that choice if possible and have the systems keep track of managing real game or averaged and how many average playoff games used to determine the multi-game average for each round. If I can't get that all automated, though, may have to look into ways to simplify things on the manual labor front.