The player information below is read-only for information purposes only from the FanGM.com football simulation league.

Jake Ferguson


TRANSACTIONS:

Name (Last, First): DOB:
FFFL Team: Real Team: Updated: 2022-04-28
Position: Height: Weight (lbs):
Experience: College:


Submit Update for Jake Ferguson
(ex. should be on IR, PUP, Suspended, position change, etc.)

Jake Ferguson News: Sports Edge News | Spotrac NFL Contract

Fantasy Football TE Rankings Week 14: Who to start, best sleepers at tight end - Sporting News Sunday December 01, 2024
Fantasy Football Week 14 Tight End Preview: Streaming options, numbers to know, and more - CBS Sports Tuesday December 03, 2024
Fantasy Football Waiver Wire Targets for Week 14 - Fantasy Labs Tuesday December 03, 2024
Week 14 Start 'Em, Sit 'Em: Smart Matchup Plays, Sleepers and More - Bleacher Report Tuesday December 03, 2024
Fantasy Football: Week 14 Streamers to Consider - The Fantasy Footballers Tuesday December 03, 2024
Cowboys get encouraging injury updates on Jake Ferguson, Trevon Diggs - Sports Illustrated Tuesday December 03, 2024
Jake Ferguson injury update: Will the Cowboys' TE play on Thanksgiving? - USA TODAY Tuesday November 26, 2024
Jake Ferguson Unlikely to play in Week 12 - The Fantasy Footballers Tuesday November 19, 2024
When Is Jake Ferguson Coming Back - Fantasy Football Injury Return Update for Week 13 (2024) - RotoBaller Wednesday November 27, 2024
Is Luke Schoonmaker a must-start in Week 13 with Jake Ferguson out? - DraftKings Thursday November 28, 2024



FFFL Contract Details: Years | Status:
Signing Bonus + Guaranteed $ TOTAL:
Signing Bonus prorated ANNUALLY: BALANCE:
Signing Bonus Total / Years = Annual against cap, balance = annual * remaining yrs
Roster Bonus: (paid 6/1 annually and upon signing if after)

Annual Salaries:
2019 2020 2021 2022 2023 2024
0 0 0 705,000 870,000

2025 2026 2027 2028 2029 2030

  Grade Scale:
  A+ : Hall of Famer, peak years
  A : All-Pro, Pro-Bowl, etc.
  B+ : Above Average Starter
  B : Legit Starter
  C+ : Below Average Starter
  C : Average Backup
  D+ : Below Average Backup
  D : Fringe Backup
  F : Worst, liability on the field

General Performance Grades:
PM Goodell if you have an issue with a grade.

Grade:
B | M 81 | Out this week? Y



FFFL Game Logs Catches Yards Ave TDs Rushes Yards/TD Kick Returns Punt Returns
Week 1 0 0 0 0 0 0/0 0-0 0 TD 0-0 0 TD
Week 1 1 6 6 0 0 0/0 0-0 0 TD 0-0 0 TD
Week 2 0 0 0 0 0 0/0 0-0 0 TD 0-0 0 TD
Week 2 0 0 0 0 0 0/0 1-13 0 TD 0-0 0 TD
Week 3 8 50 6.3 0 0 0/0 0-0 0 TD 0-0 0 TD
Week 4 5 55 11 0 0 0/0 0-0 0 TD 0-0 0 TD
Week 4 0 0 0 0 0 0/0 0-0 0 TD 0-0 0 TD
Week 5 4 63 15.8 0 0 0/0 0-0 0 TD 0-0 0 TD
Week 5 0 0 0 0 0 0/0 0-0 0 TD 0-0 0 TD
Week 7 6 64 10.7 1 0 0/0 0-0 0 TD 0-0 0 TD
Week 7 0 0 0 0 0 0/0 0-0 0 TD 0-0 0 TD
Week 8 2 16 8 0 0 0/0 0-0 0 TD 0-0 0 TD
Week 9 5 36 7.2 0 0 0/0 0-0 0 TD 0-0 0 TD
Week 9 0 0 0 0 0 0/0 1-14 0 TD 0-0 0 TD
Week 10 3 30 10 1 0 0/0 0-0 0 TD 0-0 0 TD
Week 10 0 0 0 0 0 0/0 0-0 0 TD 0-0 0 TD
Week 11 1 15 15 0 0 0/0 0-0 0 TD 0-0 0 TD
Week 11 0 0 0 0 0 0/0 1-18 0 TD 0-0 0 TD
Week 12 1 19 19 1 0 0/0 0-0 0 TD 0-0 0 TD
Season Totals: 36 354 9.8 3 0 0/0 3-45 0 TD 0-0 0 TD

Signing Bonus is spread out equally over each year under contract for cap accounting. Ex. $1M signing bonus on a 4-year contract = 250000/yr. Balance remaining equals how many years still under contact multiplied by the average signing bonus accounted for per year (ex. after 1 year the balance would be 750000). Trading/waiving a player will result in a cap hit of the signing bonus balance.



NFL AVERAGE GAME (for bye week and playoff ave.)

Average Game (Wildcard Round): Receptions 5-41 yards, 0 TD. Rush 0-0 yards, 0 TD, 0 fumbles.

Multi-Game Average (Divisional Round): Receptions 5-41 yards, 0 TD. Rush 0-0 yards, 0 TD, 0 fumbles.

Multi-Game Average (Conference Round): Receptions 4-41 yards, 0 TD. Rush 0-0 yards, 0 TD, 0 fumbles.

Multi-Game Average (FFFL Bowl): Receptions 5-41 yards, 0 TD. Rush 0-0 yards, 0 TD, 0 fumbles.

Player injury status (y). If 'out' player will not play in sim. If questionable or doubtful, the player's production and grade impact will be reduced (85% effective for questionable, 75% for doubtful).