I understand your concerns which is why I asked if automating that process would be a possibility. If so I think it's a direction that needs to be considered. If not I am completely ok working out the kinks we come across in our current model.Goodell wrote:I'm in multiple baseball sim leagues where offers are emailed in to the league and a group of people sort through with a ton of man hours devoted during that free agency period. I setup this league setting out to do something different, more automated, easier to run all season with the system managing that under the same automated tools without having to have a human manager for it all. I couldn't have this league running if I had to manage free agency manually.
So I'd initially not be inclined probably to recreate the problems I personally saw in those types of more manual processes in other leagues I was in leading me to create a different way. I was more interested in setting up an open market place of bids managed by a system.
The other big problem I had with the baseball sim leagues i'm in sending in "best offers" is the guessing game involved in that. I send in 1.5M but someone else sends in 1.51M and they win because they guessed better or added an extra .01 on it. I aimed for a less secretive, more open bidding system initially where people with similar opinions about a players worth could bid that out in an open market. Trying to replicate real situations and open negotiations between most interested teams more than setting up secret silent auctions.
Open to other suggestions and thoughts, but that was why things intentionally setup differently than other leagues I'm in. If I was just going to replicate everything all the other leagues I'm in for the most part, I probably wouldn't have setup this league. Someone else could setup a football league like that with groups of people with more time doing lots of manual processes like that. For me, this league setup to create improved tools that didn't rely upon finding people with lots of time to run manual processes always.
Yeah it would be more of a guessing game as in the example you gave, that would be the trade off I suppose and maybe that is a deal breaker.