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Re: Weekly Sim Status

Posted: Fri Oct 01, 2010 8:18 am
by Goodell
Week 3 is posted.

Re: Weekly Sim Status

Posted: Fri Oct 01, 2010 8:29 am
by TylerW
Minor bug in the SD/SEA game over in the CFFL...seems to be a double touchdown or something with Rivers. He got counted for 2 TD's in the 1st drive yet the score only reflects 1.

Re: Weekly Sim Status

Posted: Fri Oct 01, 2010 10:08 am
by Dustin S.
I'm not one to complain, but I did lose with the last playof my game being a saftey. But Ithink the mainproblem is that the clock went from 11 minutes to 0 minutes, and nothin happened in that 11 minutes?

Re: Weekly Sim Status

Posted: Fri Oct 01, 2010 10:26 am
by Ben C.
Dustin S. wrote:I'm not one to complain, but I did lose with the last playof my game being a saftey. But Ithink the mainproblem is that the clock went from 11 minutes to 0 minutes, and nothin happened in that 11 minutes?
The 11 minutes expired because the safety occurred in overtime. Once there was a score, the game was over.

Re: Weekly Sim Status

Posted: Fri Oct 01, 2010 12:19 pm
by Dustin S.
wow. duh. i didnt even notice i went into overtime.

Re: Weekly Sim Status

Posted: Thu Oct 07, 2010 5:55 pm
by RyanM
Troy,

I know you have a new method for getting the weekly stats into the system, but are you still having to manually enter the bye week averages?

Re: Weekly Sim Status

Posted: Thu Oct 07, 2010 7:11 pm
by Goodell
RyanM wrote:Troy,

I know you have a new method for getting the weekly stats into the system, but are you still having to manually enter the bye week averages?
Now that all the stats are entered from all the box scores, I was hoping I could have the system calculate those averages for me especially in the regular season, but haven't quite got that right and will just be entering those in manually this week and then running the games tonight (after a grade update also).

I have this upcoming monday off, so hope to get a better head start on next week's sim with that. Now that I have a process down, may be looking to have a couple people assist with that who previously volunteered after that to get it all done sooner each week.

Re: Weekly Sim Status

Posted: Thu Oct 14, 2010 3:43 am
by Goodell
New grades, injuries and weekly updates (including bye averages) now added for week 5. Let me know if any problems... will try to run early tomorrow.

Re: Weekly Sim Status

Posted: Fri Oct 15, 2010 1:44 am
by Goodell
Also completed the 25% reduction for free agents and players not on NFL rosters this year thru week 4... didn't have time to compare every player to every NFL roster, but manually did the guys over 5.0 grades who'd make the most difference and reduced. Will try to do the lower rated players in the coming week.

Re: Weekly Sim Status

Posted: Sat Oct 16, 2010 7:22 pm
by Goodell
With the 10/24 1PM ET trade deadline, figure we'll try to get the sim this week run as quickly as we can for more days this last week for trades to go through. Injuries and grades have been updated for this week.

With all the trade movement, please remember...

- Update your Depth Chart (link from your team roster page) or you may trade for a skill position player who sits the bench.

- With all the wheeling and dealing, make sure you are at the 53 man roster limit and under the salary cap. Teams have 48 hours to correct any violations.

Depending upon when we leave, I may need to lock the depth charts a little early tomorrow as we are headed to the Broncos/Jets game later tomorrow. As the note says on the depth chart page when they are locked, if you have a change involving players who haven't played yet that weekend you can send me a PM to update your change manually before we sim the games that week.